What I do
Game Design and Development
Using Unreal Engine, I design and develop interactive digital experiences for new technology like AR, VR, Eyetracking, hand-tracking, voice and more. I have experience with both Unreal Engine’s Blueprint visual scripting language and C++ development. I have a strong sense for intuitive interaction and design and am able to quickly iterate and ideate on new solutions and unique experiences. I have extensive experience developing with hand tracking technology like the leap motion and experience developing for Magic Leap and VR devices.
Using my experience with a variety of rapid prototyping manufacturing tools, and development platforms, I am able to quickly and efficiently transform a concept into a reality. I have acquired proficient skills in CAD, 3D printing, laser cutting, circuit design, arduino programming, game development, web application development, UI design, and more to create functional prototypes within both software and hardware.
Through the use of Solidworks and Blender I can quickly mock-up, design, or present 3D models that could be used for a variety of purposes. I developed my CAD skills around 3D printing and therefore know what is necessary in producing a physical design that will not only be functional but will also be efficient to print and easy to test. I am also able to create renderings of products or concepts for whatever purpose may be required.
Through my professional experience I have gained the knowledge and understanding of developing a product from start to finish. I have first-hand experience with market research, user testing, rapid prototyping, and professional demos. I have acquired the literacy of research and development for consumer based electronics including robotics and smart toys.
Front-End Web Development